The Amazing Mail Game is a first person cartoony and lighthearted Unity project that I'm currently working on. Its gameplay revolves around delivering a variety of packages using whatever means necessary to their destinations scattered across a city filled with obstacles. The money you gain from your deliveries can be spent on new items, upgrades, vehicles, and more!
Once I feel the game has progressed enough to be released to the public it'll be available for a few dollars on Steam
But for now progress can be tracked on Trello
Patch Notes
Version 0.0.5 (4/20/21)
Changes
Freecam
In game console
Loading Screen
Sellable objects
Three new tools
Vehicle upgrade prices
Updated vehicle controller
Insta-blackout option
Version 0.0.4 (2/22/21)
Awesome GIFs and Images no longer available
Changes
Synced players
Synced vehicles
Synced world objects
Deformable boxes
Custom color picker menu
Ambient occlusion on objects
Vehicle color customizations
Vehicle horn customizations
Vehicle speed customizations
Online ragdolls
Face painter
Saved character customizations
Fixes
Player camera jitters
Pickup objects at same time
Player name goes away when dead
Version 0.0.3 (1/17/21)
Full Write up not available at this moment
Changes
Added a system for purchasable houses
Added a player customization menu
Added a day night cycle
Added sprinting
Added a main menu
Added first person ragdolling on death
Added bridge tiles/more sand tiles
Added random environment hazards
Added clouds
Made boxes not fall out of vehicles
Created a larger map with more islands
Added an Option menu (and settings config)
Fixes
Accidentally picking up new items when dropping old ones
Player picking up objects while driving
Player spawning inside of vehicles and dying
Improperly mapped stars in the skybox
Ragdoll didn't share same materials as player model
Map marker upside down in vehicles
Version 0.0.2 (12/23/20)
Changes
Added a global normal map to all in game textures
Changed the main scene's lighting setup to improve visibility
Created a custom shader for the skybox
Added Beach Tiles
Created placeholder animations for the player
Created a custom water shader that surrounds the map
Made a shader supported by a script to customize character appearance
Added the Golf Cart
Added basic pedestrian NPC's
Added support for snow in the main material shader
Added custom skybox effects that are tied to camera height (underwater/space)
Fixes
The roads are no longer super deep and now have slopes on the edges
Made the scale of textures more uniform between all models in game
Version 0.0.1 (12/5/20)
Changes
Added the ability to pickup/drop boxes
Added the ability to deliver packages
Added a player model
Added a vehicle (The Bicycle)
Added the phone that let's you use multiple different apps (Map, Scanner, Camera, Stats)
Added a compass at the top of the screen to direct you to your objective
Added a long list of items that are contained within boxes
Fixes
The player no longer spazzes out when placed on a vehicle
You can no longer throw you packages through buildings